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chopi studio
For Meta Quest 3

Claxon VR

The toy city, on your table.

A casual traffic puzzle and simulation game. Played with your bare hands, seated, at arm’s length. About three minutes per level.

Coming soon to Meta Horizon Store
A miniature Shibuya crossing on a real table, with a hand opening a traffic light

Almost a new game

This isn’t Claxon with a headset on. Only the code that moves the cars survives from the phone game: the interface, controls, modes and presentation were rebuilt for the headset.

Hands onlyNo controllers. One gesture for everything: the pinch.
SeatedAt arm’s length, about three minutes per level.
32 + 8District levels and World levels.
OfflineNo internet, no ads and no data collection.
A miniature Abbey Road on a dining table, with a hand pointing at a crossing

The model, on your table

In mixed reality the board rests on your real table, lined up with its edge. And it remembers where you left it next time.

A bottle, a mug and building blocks on the table, next to the city

Freeplay: your table is the map

Put a mug, a book or a bottle on the table. The headset’s depth sensor finds them and the game builds streets and buildings around them.

No AI and no camera.

A desk calendar showing 21 October: the daily challenge

A new city every day

The daily challenge is the same for everyone and works offline. A calendar on the table marks it, your streak doesn’t punish a missed day, and there are seasonal cities: Halloween, Christmas and New Year’s Eve fireworks.

A hand taking a polaroid from a corkboard full of city photos

Your games, in polaroids

Every game leaves a photo on a corkboard. Your progress stays visible from one session to the next, pinned to the wall.

A roundabout with the board frame on fire

Nothing floats in the air

The menu is a city planner’s desk. World cities get stamped in a passport, the goal is on a construction sign and, when the city gets angry, the board frame catches fire. Not one floating panel.

A miniature Times Square with two hands over the board

One gesture

The pinch does everything: open lights, pick up officers, move the board. A ghost hand teaches you the first level, without a line of text.

Images from the trailer and the game in development.

For more hands

Traffic lights you can read without colour, one-handed mode and left-handed mode.

What’s next

A global daily challenge leaderboard, more cities and more ways to use your room.

The app doesn’t connect to the internet, shows no ads and collects no data: it only keeps your progress, settings and where you left the board on the headset. Privacy policy.

Credits

Design and programming: Chopi Studio. Low-poly city by Synty Studios. Effects from Cartoon FX by Jean Moreno. Interface by Layer Lab. Animation with DOTween by Demigiant.