Claxon VR
The toy city, on your table.
A casual traffic puzzle and simulation game. Played with your bare hands, seated, at arm’s length. About three minutes per level.

Almost a new game
This isn’t Claxon with a headset on. Only the code that moves the cars survives from the phone game: the interface, controls, modes and presentation were rebuilt for the headset.

The model, on your table
In mixed reality the board rests on your real table, lined up with its edge. And it remembers where you left it next time.

Freeplay: your table is the map
Put a mug, a book or a bottle on the table. The headset’s depth sensor finds them and the game builds streets and buildings around them.
No AI and no camera.

A new city every day
The daily challenge is the same for everyone and works offline. A calendar on the table marks it, your streak doesn’t punish a missed day, and there are seasonal cities: Halloween, Christmas and New Year’s Eve fireworks.

Your games, in polaroids
Every game leaves a photo on a corkboard. Your progress stays visible from one session to the next, pinned to the wall.

Nothing floats in the air
The menu is a city planner’s desk. World cities get stamped in a passport, the goal is on a construction sign and, when the city gets angry, the board frame catches fire. Not one floating panel.

One gesture
The pinch does everything: open lights, pick up officers, move the board. A ghost hand teaches you the first level, without a line of text.
Images from the trailer and the game in development.
For more hands
Traffic lights you can read without colour, one-handed mode and left-handed mode.
What’s next
A global daily challenge leaderboard, more cities and more ways to use your room.
The app doesn’t connect to the internet, shows no ads and collects no data: it only keeps your progress, settings and where you left the board on the headset. Privacy policy.
Credits
Design and programming: Chopi Studio. Low-poly city by Synty Studios. Effects from Cartoon FX by Jean Moreno. Interface by Layer Lab. Animation with DOTween by Demigiant.